Wednesday, October 28, 2009

Poker Baby wip.



just one more WIP .
I'm working on the hands and feets.

Monday, October 26, 2009

Poker WIP.

geting some ideas..not finished yet !
hope you like it.

Friday, October 23, 2009

Baby Model .


Started this little model today , thats the first WIP.

Friday, October 2, 2009

Executioner Wip





Just an update for the executioner, Just working with his anatomy for now.

Zphere Model - Study 2


A new test that I've finished in few hours , modeling from a basic shape of zphere.
Next step will be retopology, before start to add details to the mesh.



Thursday, September 24, 2009

ActionLine - 3D Logo



In this job I've developed their 3D Logo and did the hole animation. Hope you like.

"A relationship center with clients and prospects that operates through on-line channels and is specialized in analyzing the clients’ attitudes.
Operating in Latin-America since 1994, the Actionline holds a wide and modern structure, having more than 8.500 collaborators on sites in Argentina, Brazil and Chile. "


You can check the link : http://www.actionline.com.br/

Friday, September 11, 2009

Hmmmm !

I'm starving now...wasnt a good idea doing this image..another light tracer (scanline) test.








Thursday, September 10, 2009

Cartoon Image


A cartoon image done in few hours just for scanline rendering test...

Wednesday, September 2, 2009

Textures Tests





I've been working hard into our final project "Vida Selvagem" .
There are some textures tests just with the Difuse Map ... soon I'll be making the normal and displacement on it.
This is Spocto one the characters. Hes a Nerd addicted to Star Trek .
Enjoy

Wednesday, August 26, 2009

Audi R8 - Low poly


Friday, August 21, 2009

Low poly !




Did that low poly character last week to a game that I'm working on with my friend. Its a serious game , based in a truck simulator.
(Professional work)

Saturday, July 18, 2009

Unity Engine - New project


Wazup guys ,

sorry about that , but I'm working into a new place , and I'm having alot of work now...my team is being responsable for developing a kind of truck simulator.... a digital learning game.
I'm working with the Unity engine, thats is completely new for me...and having some fun with enviroment and character low poly modeling...

This week I'll see if I can get a image from the game , and show here to you guys.

I'm working on it has 2 weeks. And we' will have like 3 months to finish it ... we still have alot of work to be done...

Monday, June 22, 2009

Low poly character - Tyris Flare (Golden Axe I )

I've been busy working on this personal project... and also finishing some college jobs..
I'm almost finished with the basemesh , and next step I'll refine her equips inside zbrush.

I'm remaking Tyris Flare from Golden Axe, changing some ideas and design. She's an amazon , with some powerfull fire skills...
Later I'll post some wireframe.

Wednesday, June 3, 2009

Cloth Study

Sorry for no updates ... but I've been busy with the college , lots of works and no free time... but today I did a quick cloth study with the body of a character that I'm doing for a personal job .
feel free to coment.

Friday, May 22, 2009

Chubby Girl - Zbrush , Anatomy Study






That's what I've been doing this week with the my female basemesh.
Hope you guys like it.



video

Wednesday, May 20, 2009

Will Smith Caricature WIP - Zbrush

This week, I've restarted to make the Zbrush Will Smith file all over again,
Being honest I think its much better now. Maybe the textures helped a little.
Enjoy !




video

Wednesday, May 13, 2009

Female WIP - Zbrush / Anatomy Study




I've been very busy with college , so , no free time last week.

Today I've done some Female anatomy study with zbrush ,
This basemesh was modeled this month for DominanceWar IV.

Hope you like it.






Tuesday, May 5, 2009

Will Smith, Caricature W.I.P.

First of all I would like to say that I've stoped working on it last month , because I had a lot of things to do.
But now I'll work hard on it, I'll finish that, and later I'll be making a retopology, to create the low poly mesh.

hope you enjoy.

It was done for a Speed Sculping challenge in 3dtotal, I had only 6 hours to make it.
Now I'm full of time and ready to continue.


Saturday, May 2, 2009

Low poly Head

A low poly head modeling that I've done just to study rigging.

hope you like it .

Tuesday, April 28, 2009

Spidey ! WIP

This is a Tarantula that I'm modeling for a little contest ,
I'll have 5 days to finish it .
Next step will be the textures.

I'll keep doing updates until I finish it .